Wrestling Revolution may be the reigning champion of in-ring action, but now "Booking Revolution" takes you behind the scenes where the REAL power is! Assume control of a given promotion and set about making it your own by changing the gimmicks of the wrestlers. Then deploy your talent in supercards of your own creation – complete with sophisticated ratings that measure the entertainment you're providing. As a fully playable wrestling management sim, it's also your responsibility to put the right person over in the right way at the right time for maximum impact! But with a locker room full of egos and contrincante promotions fighting to beat you in the ratings, your dream job could turn into a nightmare.
Upgrade to "Pro" to start at a promotion of your choice with full privileges – such as hiring new talent. This also grants you access to the editor, where you cánido save your changes to all trescientos cincuenta characters across all nueve promotions to create your own universe. You cánido then enjoy acting out your own dream matches with no pressure in "Exhibition" mode with immortals who are always at full health.
The following guide assumes that you are familiar with the basic controls from Wrestling Revolution:
The key ingredients to a "good" match are as follows:
– The "Popularity" of the wrestlers involved determines how much the fanes will care about their actions. It affects their overall enthusiasm for the match, as well as how much they will "pop" for key moments (such as a near fall). In some instances, it is "Strength" that determines how entertaining an attack is, etc.
– The purple vial indicates whether there is a Face-Heel "chemistry" between a good guy and a bad guy. Without this, the match may lack meaning (although especially popular or talented wrestlers perro overcome it). Wrestlers who are friends in real life may also have automatic chemistry.
– The green scales indicate whether the match is evenly "balanced" or not. Fanes will quickly lose interest if one person dominates and they are not convinced that anybody could win at any moment. It is important to keep an eye on the health meters and make sure there is some back-and-forth.
– The clock grows increasingly solid, indicating that the match is running is too long. The fanes have a limited attention span depending on the scale of the match. It is not impossible to make gains after boredom has set it, but it's certainly harder. Note that the last minute of a match ceases to be boring! Long-sighted bookers perro use this for exciting time limit draws.
– The skull & crossbones indicates that the match is relying too much on extreme violence. Fanes cánido become desensitized to this after a while and it will lose its impact. The damage is not permanent though, and faith cánido be restored if you lay off the weapons.
– A flame around the rating indicates that there is an established rivalry that the fanes are getting a kick out of seeing. This enhances their enthusiasm for the match – as well as providing pre-match "hype" (a better starting score). You perro use promos to create rivalries if they do not happen naturally.
– The overall score for a espectáculo is the average of all the matches on the card – with the "main event" being twice as significant as all the others. It is slightly more generous than the rating for a single match, as it is not expected that every match on the card will be a classic. A cinco-star espectáculo may be one full of cuatro-star matches!
I regret that there is more to this game than I could ever explain here! I hope you enjoy figuring some things out for yourself.
* Please note that Wrestling Revolution depicts a fictitious universe and is not affiliated with any real wrestling promotions.