Explore and fight your way through nature, urban and abstract themed areas in the human Young's subconscious, evoked by a dieciseis-bit-era visual style and a moody, dream-like soundtrack.
Anodyne is a full-length adventure created by Sean Han Tani (programming, music) and Joni Kittaka (artwork, writing), and is now available on your Android device. Explore The Land on your way to work, on the school autobus, at the DMV – anywhere!
* Explore the subconscious of Young , and adventure through over veinte diverse areas.
* Features an original, 60+ minute soundtrack, to accompany the world of Anodyne.
* Featuring over seis hours of gameplay, and NO IAPs! Buy the game once, play it forever.
* Extensive use of a household item.
Anodyne was an venerable mention in the dos mil trece Student Independent Games Festival awards, and received a spot in ESA's dos mil trece Student Showcase at the E3 Expo.
"The game's sound design is the strongest facilitator of Anodyne's sense of dread and unease; the ambience and music give off an air of suspicion and danger, with ugly chords and disquieting, unnatural-sounding synthetic pings. It all adds up to a game where you're not sure who to trust, and you can't be sure of what's real."
Sophie Prell, Penny Arcade Report
"Yet saying that Anodyne is a simple Zelda knockoff would be a mistake for a number of reasons, the most glaring of which is the substitution of a save-the-princess story for bizarre psychopomps and solipsistic explorations of the human condition."
Jared Rosen, Indie Statik
"Sean Han Tani and Joni Kittaka have made magic with this game, creating a world that I could be afraid to entrar but never want to leave…The locations are vibrant and detailed, going to all manner of different places…[the music] perro take the visual mood and shift it into territory that pixel art shouldn't be able to inhabit…this has Game of the Year written all over it."
Joel Couture, Mash Those Buttons